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Bug #96

closed

Slow rendering of Unicode texts

Added by I. Denisov almost 10 years ago. Updated over 9 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Target version:
Start date:
01/18/2016
Due date:
% Done:

90%

Estimated time:

Description

Rendering text with Unicode characters, for example Cyrillic texts, is slow and of poor quality. The reason is that in TextSetters.GatherString Cyrillic and other non-ASCII characters are treated as one string per character. By adding a rule for Strings.IsAlpha() it would be possible to produce longer strings that contain arbitrary Unicode characters.

Reported by Ivan Denisov, 2016-01-18.

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